Dragon Coaster VR, Julinek Park ยท real footage

Veles Systems ยท Warsaw

We build systems.

We build VR for your coaster, VR training for your warehouse and graphics for your newsroom. We also make motion data for robot teams, and AI agents for work you repeat every week.

Veles Systems

VR rides. Training. Graphics. Robot data.

Every job starts with the real thing: your ride, your workstation, your control room, your robot.

Use cases

What we build, and who it's for.

  1. Real scan

    VR rides

    VR headsets synced to a real roller coaster

    The system
    Infinity Rides: VR synchronised to your coaster as it runs, installed in your off-season.
    What you get
    Running with paying guests at Julinek Park.
    VR on your coaster →
  2. The number it has to beat

    How much time is lost to training new staff?

    Warehouse onboarding

    New staff practise safely before their first shift

    The system
    Your station and procedure rebuilt in VR, practised in a headset.
    What you get
    A pilot on one process, measured against the way you train today.
    VR training →
  3. Broadcast graphics

    Ask out loud for graphics for live broadcast

    The system
    Pellar fills your approved template from a spoken or typed request.
    What you get
    A ready video file (ProRes 4444, with transparency) in your editing software.
    Graphics for newsrooms →
  4. Real footage

    Robot training data

    Human motion data for training robots

    The system
    We record people moving in our Warsaw studio with motion-capture cameras. We map that motion onto a humanoid robot and export it in open robot-learning formats.
    What you get
    Tested on ourselves first: we captured ten clips and trained one robot model on two of them.
    Motion data for robots →
  5. First step

    Send us one process you repeat every week.

    Automation and AI agents

    AI agents that take over your team's repetitive tasks

    The system
    We build AI agents and automations around one of your office or production processes. Our own products work this way. Ritka finds grants and tenders for a company. BriefBeaver turns a ten-minute conversation into a creative brief. Pellar fills broadcast graphics templates on request.
    What you get
    We automate one of your processes, in the office or in production.
    Send us the process →

Would you rather use a tool yourself?

Pellar and BriefBeaver are in early access. Ritka and Storyverse are coming.

See the products →

Answers to your questions.

Is Veles Systems a separate company?

No. It's the technology half of Veles Productions, with the same people and the same studio in Warsaw. Invoices say Veles Productions.

What's the difference between a product and a project?

A product you use yourself, like Pellar or BriefBeaver. A project we build for you, like a VR layer on your coaster or a training module for your site.

Where do you start with a new system?

With the physical thing. For a coaster that's your track layout, for training it's the procedure for one station, and for robot data it's your task list.

Tell us what you want to build.

Paulina Cieciรณrska, our head of office, passes it to the right person. Sam handles rides and training, Martynian graphics, Jan robot data. They answer within two working days.

Paulina Cieciรณrska

Head of Office ยท routing, careers, invoicing

contact@velesproductions.com

Work or personal, either is fine. The reply comes from a named person, not a ticket system.

No newsletter. One reply, from one person.

We'll store this brief and your contact details to answer it. Controller: Veles Productions Sp. z o.o., Jubilerska 10, 04-190 Warsaw. We won't add you to a mailing list. Ask us to delete it any time at contact@velesproductions.com. How we handle your data

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